
Student Projects Exhibition
Conceptual Solutions for Trademark Designs
The exhibition will present ten student works showcasing the process of developing logo design concepts for a fictional client, based on a given brief and two concepts that the visual identity should communicate. The concepts are analytically developed across different categories and approaches intending to achieve professionalism, innovation, and communicative solutions that are technologically feasible and applicable across various media. Categories include logo design solutions (typography), initials, symbols, or a combination of these. Approaches focus on the selection of motifs and the level of stylization through the choice of structural elements (lines, shapes), types of contrast (color, size, positive/negative), and composition of elements (symmetry, asymmetry, harmony, unity). The visual presentation is complemented by textual explanations to aid the understanding of the concepts based on the category of solution execution and the aesthetic approach to design.
This exhibition presents the practice of solving project tasks from public competitions, which students are trained for within the course.
Exhibition of Conceptual Solutions for an Educational Board Game
This exhibition showcases student works on the design of visual identities for board games with an ecological theme. Explore student-created trademarks, logos, game cards, and augmented reality elements.
This exhibition presents the student projects completed within the Graphic Media Design 1 course.
Exhibition: DOGP – Design of Selected Graphic Products
DOGP (Design of Selected Graphic Products) is an immersive course where students engage with the entire design process – from initial concept to finished product. Through practical projects including packaging redesigns, 3D mockups, and comprehensive branding development, participants acquire essential skills in packaging design, typography, and product creation from scratch.
Students learn to harmonize aesthetic appeal with practical functionality while responding to real-world design challenges. Coursework emphasizes creative problem-solving, with projects evaluated on four key criteria: innovation, usability, functionality, and presentation quality – effectively preparing students for professional design practice.
For additional course information, please visit: https://dogp.webflow.io/